To be honest, I thought about finishing this article earlier and started later, because it is still quite difficult to organize such an article, and I feel a kind of fear of being laughed at. But no matter what, I still started writing this article today.
Writing a method is hard work but never thankful because I can’t write a winning method. Friends who find a ready-made way to win will definitely be disappointed and disgusted. But the game is a negative revenue game, how difficult it is to make a profit! Each method has its inherent burst conditions, which I will analyze one by one.
The entire strategy is determined around the two factors of risk and winning rate, and it is also based on these two factors to select the best plan. These playstyles were formed by me in actual combat, and then the program designed a large number of tests for its performance and burst conditions. I didn’t name them at all.
This time I named them separately. Some of them may be similar to popular online play styles, sorry here. There are too many combat plans. After all, I have worked hard in the casino for N years, so it is impossible to be exhaustive. Here are a few of the baccarat styles that I use more often.
1.Has been pounding Huanglong.
Of all my approaches, this is one of the most manly, the most masculine. But everything has advantages and disadvantages, and the tougher the game, the easier it is to be damaged.
The operation of this style of play is like this, starting with a basic code, and starting the upward betting strategy immediately after losing, aiming to take advantage of a break point of winning rate and return all funds. But this method is not a direct line, nor is it a victory, nor a defeat. There is no concept of victory or defeat. Once it is activated, it will inevitably move forward until the goal is achieved. Regardless of victory or defeat, the bet will never drop until the goal is achieved.
Example: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20. . . . . . I usually arrange 38 hands, 38 hands did not improve, give up.
This is a plan that must be planned in advance. The purpose of the plan is the effective use of the principal and the ability to bear it. The factors considered are principal, bonus limit, and winning rate. The difference between the bets is adjusted according to your own assumptions.
The larger the difference, the greater the ability to return to capital, but the worse the ability to fight. Otherwise, the ability to return to capital will become smaller, and the ability to return will be stronger.
I used this method in the actual round/disc battle I posted last time, and the bets at that time were 50, 150, 200, 250, 250. Interested friends can go over and look at it. There are several variants of this method, which are described below.
1.Start to lose，Do not increase the bet, wait for one win, upgrade the bet, and continue to execute. The advantage is that if you encounter a big streak of losses at the start, you can save a considerable amount of bullets and save a strong financial strength for the follow-up attack, which is a bit like the physical fitness distribution strategy in martial arts competitions.
This variant is also included in my previous practical explanation. If you are interested, you can read my post. The formation is -1,-1,-1,-1,-1,,,,,+1,+2,-3,-4.. . . . . . Keep hitting. Compared with the parent body, the ability to return to the original is slightly weaker, but it can avoid the big downwind slaughter when it starts.
You can also advance when you win two hands, and the funds will be smoother, but it is not conducive to quickly stealing opportunities.
2.Midway Victory，Do not raise bets. This variant is similar to the previous effect, that is, after winning, the bet is pushed flat, and after losing, it is advanced. For friends with a bad heart, you can try this.
The formation is -1, -2, -3, -4, -5, +6, +6, -6, -7, +8, +8. . . . . . Its advantage is that the ability to play is acceptable, and the bet will not lose at a high position. When the stakes are high, wins and losses can be offset, and excess wins can offset low losses.
Any method requires a certain win rate support. If the win rate is too low, of course, there is no way to fall back. Equity stakes around 42% can be landed.
3.Negative walk，Win upgrade. The formation is -1, -1, -1. . . . +1, +2, +3.. . . . . The advantage is that the ability to return to the original is strong, and the ability to fight is acceptable.
The disadvantage is that when the winning streak is too small, the bet increases quickly, but the profit cannot effectively offset the loser. The winning and losing road of jumping after winning one hand will escalate faster, so pay attention to avoid this.
It means that when the winning and losing road jumps together (one win and multiple losses), the necessary array transitions must be carried out.
4.Both wins and losses are tied。The formation is -1, -1.. . . . +1, +2, +2, +2, if you win, the bet will be upgraded, but the bet will not be upgraded, and the bet height will be maintained until the current level loses a certain number of hands. If the current win is once, the bet will be upgraded.
This variant has the most powerful ability to fight, but at the same time, the ability to return to capital is not too strong. One solution is to increase the difference between the bets. As long as the winning percentage returns slightly, it is a successful landing.
There are a total of 9 variants that I commonly use. Due to space limitations, I will introduce these variants for the time being. In fact, there are many more. You can use your brains to freely develop a method that is more suitable for you. Insert a sentence here, no matter what the variant is, it will never leave a trace.
As long as you master its characteristics and become familiar with its performance, you will not have so much room for thinking when you are fighting, just like a swordsman, when you are duel, you will not I will think more, everything is an instinctive response like a conditioned reflex, the premise is that you must be very familiar with the style of play, and truly achieve what you want.
It is a strategy used when the winning and losing road frequently changes. The method is to advance in case of loss, retreat in case of victory, advance up to three times, retreat up to one time, and immediately return to the high position. Bet with 1, 2, 3. When you can’t succeed, beware of long losses and change formations in time. There are so many variants.
1.Jump out of the mother body，A sharp negative advance, a sharp fall. This style of play can be seen in many of my actual combat posts. Such as -25, +125. This is only played once, if it is unsuccessful, it must run, and other methods are used to destroy this loss.
There are also strategies such as +200 and -50. When it is difficult to win streak, it is necessary to use this method to maximize profits. If the winning path remains the same, you can continue to harass like this until the opponent changes shape. 2, hold back, and then break out. -1, -1, -1, -2, +5.. . . It’s a sneak attack-like act designed to kill in one hit.
The original intention of using this method is that if we used the “Straight to Huanglong” in the previous part, the bet should be -1-2-3-4, and a total of 10 betting units will be lost, so now we have adopted this After the tactic, the previous part only lost 5 bet units, so this lays the foundation for a direct bet of 5.
The previous consecutive losses of small bets, this kind of success is also a sign of good luck, don’t feel bad luck. If you use “Straight to Huanglong”, there are already -10 in the front, and now it is only -5, and you can repay the whole line at one time, which is already a great advantage. Since this type of play is only played once, it is still classified as “continuous harassment”.
3.Retreat as advance
This is a negative indent winning method, the formation is -5, -4, -3, -2, -1, -1. . . . . +1, +6. . . . . The Achilles’ heel is one win and more losses. If you fail two consecutive attacks, you must force a conversion and don’t get entangled. There are also many variants, mainly reflected in how to retreat and how to enter. Not listed one by one.
If you don’t retreat every hand, you can take a negative twice and retreat once, or three times, and you can flexibly grasp it based on the principal and the winning rate. When entering, you can not hit the high position all at once, you can also hit the middle position, and then use the median as the basis to gradually move up. It can also be based on the median and push with a bet just above the median.
4.Survival by cutting the tail
There are times when any method fails, and when any method fails, this method can be used. As the name suggests, it is the same as the gecko will dock its tail when it encounters an attack.
It is to survive, not to lose its tail. Survival first, then the tail, this is the purpose. After the failure, the current method can no longer be used, or if it continues to threaten the principal too much, it must be forced to cut off and find another way. The failure after the break is not cancelled, but is temporarily recorded in the account.
When the time is ripe, it will be restarted, or when the principal is allowed to proceed again, it will be re-written. The use of this method is a bit difficult because of cognitive problems. I often hear friends complain that just starting a negative-feed straight cable, the bet was played quite high, but the cable was disconnected, resulting in the cable having to be interrupted.
What I’m saying is, no matter when you play what type, the win rate doesn’t change, you can re-enter when you disconnect, and then play again, what’s the difference? Some people said that if I kept going, I could just win that one time, and the bet landed. But what if you keep going, you can’t get out of it, and focus on a situation that continues to rise? Do you have? I often have bet unsuccessful, but dodged this kind of thing happen.
So, don’t get hung up on whether you’re consistently playing a big road, as long as you’re betting on it. This is my opinion.
5.want to cover up
When the game progresses to a considerable amount, the win rate will eventually come to a balance. Strictly speaking, the so-called “wanting to cover and revealing” is no longer a cable, but a complete strategy.
All the losers were suppressed by a larger winner, at least a tie. This is the highest level Dubo can achieve. For all losses, the corresponding wins can be found in the whole field. This is not the correspondence in the winning rate, but the betting.
For example, if there is a -10 in the world, you must be able to find a +10 or +11 victory in the world, and destroy the negative hand to offset it. This method cannot be achieved by memory in operation, and must use some auxiliary means, such as software, hands-on recording, etc. This method emphasizes the whole rather than focusing on a part.
Whether you play for a day, a month, or a year, at this breakpoint in all occurrences of 50% winrate, you have to achieve the above. Only when the win rate is 50%, the cable will abort the restart. Note that there is no emphasis on continuity. Due to space constraints, I will only talk about a basic prototype below.
6.When starting negative
Assuming -5, if the funds allow (at least 300-500 yards), if you pick 10, if you win, the round ends; if you lose, you pick 10, if you lose, you pick 10. . .
Until you win a hand of 10, it will offset the previous -5; then play 15 or 20, each time you win, the previous -10 will be washed away until the principal returns; if the previous -10 is completely offset, and the new -15 There are several more, and the principal does not return, then play 25 again, and clear the previous -15. . . . . . proceed in sequence. . . . . . This is a prototype.
Of course, it cannot be used directly. According to this method, it will be destroyed by a big disadvantage sooner or later. When you win at the start, you will withdraw a little. If you lose, you will have one positive and one negative.
The profit is in hand, the winning rate is not profitable, and you have made money. If the retraction wins, the bet moves forward. +5-4+5+6.. . . . . until negative.How to deal with the big one after that? There are two options: one is to hide this hand loss into the previous victory, and no longer betray him. Such as +5-4+6+7-8. In fact, these five moves can be seen as -6-6+6+6+6.
That is, you won a +6. What to do next? I believe everyone understands. This is also a basic skill for converting bets. Don’t keep your eyes on the hand -8. In fact, you have already won, right? Next, we play a 5. If we lose, we win 3 and earn 1 to end the battle.
Originally, my focus was not on introducing the style of play, but on how to change the formation during the running of the style of play, that is, how to switch back and forth between various styles of play, but this article has been on and off for many days, starting from the 24th. Forming, after a few easy drafts, it is more difficult to dare to show it to people, and because of the limited space, I will open a special article to discuss it next time!
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